Last updated
Last updated
To create a new item, in the Project inspector, navigate to the folder where you want to save the asset. Then access the menu Assets > Create > Really Simple Tutorials > Tutorial Item.
You can also do the same by right clicking on the folder where you want to create the asset.
A new Tutorial Item asset will be created. Let's understand its properties and how to configure them:
Description: an explanation of the tutorial item, for example: "In the Deathmatch game mode, players compete against each other in an arena with up to 16 players"
Type: as a complement to the description, in Really Simple Tutorials the tutorial items can be displayed in image or video. You will determine the type in this property
Video Reference: if you have set the type property to "Video", add a reference to the MP4 file in this field
Image Reference: if you have set the type property to "Image", add a reference to the sprite file in this field
Voilà! Now that you know how to create categories and items, let's use them in the tutorial screen!
The component was designed to work by default with videos in 16:9 aspect ratio, that is, a video in Full HD resolution is the most recommended. About the amount of frames per second is up to you to decide. 60 FPS delivers a better and smoother result, at the cost of a larger build size. Do some tests to find the best cost/benefit recipe for your game.
It is not enough just to add images to your project, it is necessary that all images be imported as a Sprite for them to work properly.