To get the friends' data, do as in the code snippet below:
An advanced working example of the Friends List module can be found at Assets > Lucky Raccoon Games > Really Simple Steam Integration > Demo > 04 Friends List
[SerializeField]SteamFriendsList steamFriendsList;IEnumeratorAsyncGetFriendsList(){List<SteamFriendEntry> friends =steamFriendsList.GetFriends(true); // Wait a while for the avatar images to load or ignore this line // if you only want to get the names of the player's friendsyieldreturnnewWaitForSeconds(1.5f);foreach (SteamFriendEntry steamFriend in friends) { // Do what your imagination tells you }}