You can still retrieve the data of a certain leaderboard and show it to the player. There are 3 ways to achieve this:
Global Top Scores
Retrieve a list of scores based on the best global scores:
[SerializeField]
SteamLeaderboards steamLeaderboards;
IEnumerator AsyncGetLeaderboardEntries()
{
steamLeaderboards.GetCurrentLeaderboardGlobal(1, 10); // 1st to 10th plyers
while(steamLeaderboards.IsGettingLeaderboardEntries)
{
yield return null; // Wait until leaderdords data are fetched
}
// Wait a while for the avatar images to load or ignore this line
// if you only want to get the player names
yield return new WaitForSeconds(1.5f);
foreach (SteamLeaderboardEntry leaderboardEntry in steamLeaderboards.LeaderboardEntries)
{
// Do whatever you want
}
}
Scores Around Player
Retrieve a list of scores around player:
[SerializeField]
SteamLeaderboards steamLeaderboards;
IEnumerator AsyncGetLeaderboardEntries()
{
steamLeaderboards.GetCurrentLeaderboardGlobalAroundUser(-5, 5); // 5 before and 5 after player
while(steamLeaderboards.IsGettingLeaderboardEntries)
{
yield return null; // Wait until leaderdords data are fetched
}
// Wait a while for the avatar images to load or ignore this line
// if you only want to get the player names
yield return new WaitForSeconds(1.5f);
foreach (SteamLeaderboardEntry leaderboardEntry in steamLeaderboards.LeaderboardEntries)
{
// Do whatever you want
}
}
Player And Friends
Retrieve the list of scores of the player and his friends
[SerializeField]
SteamLeaderboards steamLeaderboards;
IEnumerator AsyncGetLeaderboardEntries()
{
steamLeaderboards.GetCurrentLeaderboardFriends();
while(steamLeaderboards.IsGettingLeaderboardEntries)
{
yield return null; // Wait until leaderdords data are fetched
}
// Wait a while for the avatar images to load or ignore this line
// if you only want to get the player names
yield return new WaitForSeconds(1.5f);
foreach (SteamLeaderboardEntry leaderboardEntry in steamLeaderboards.LeaderboardEntries)
{
// Do whatever you want
}
}
The method AsyncGetLeaderboardEntries() is a Coroutine because calls to the Leaderboard API are asynchronous