Lucky Raccoon Games
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    • Cloud Save
      • Setup
      • Saving and Loading Data
    • Friends List
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      • Getting Friends Data
    • Drag & Drop UI Components
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  • Really Simple Tutorials
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Cloud Save

I can not believe! My dog ate my memory card :/

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Last updated 2 years ago

A working example of the Cloud Save module can be found at Assets > Lucky Raccoon Games > Really Simple Steam Integration > Demo > 03 Cloud Save

The Cloud Save module assists you in creating an encrypted data file and saving it in a specific directory for each Steam player profile. Steam will then look for this file and automagically sync it over the Steam Cloud.

Speaking in practical terms:

  • Every time a player starts a game, Steam will download the last saved version of this file and you will have it available to read and write to it during the game session.

  • Whenever the game is closed, Steam will save a new version of this same file, with the changes you made during the game session, such as: updating the last level played, the amount of coins, etc.

  • If a player starts playing from another device, or if he has changed or formatted his computer, he will be able to continue the game session exactly where he left off. It is important to mention that this module saves and loads the data you define, however, the game state restoration logic is up to you, ok?

Bear in mind that the cloud save system is very rudimentary, that is, you should not store sensitive information in it.

Important: to learn more about Steam Cloud, as well as how to enable and configure it, please refer to the .

official documentation